![]() The fact that culbuto and ottuki - found in its French and Korean names of Balbuto and Ohttukgun (오뚝군), respectively - both mean 'roly-poly toy' (or 'round-bottomed doll') doesn't seem to matter to Game Freak. 14,000 - 300 BC), and Baltoy even shares some traits with a spinning top. Unsurprising, because this Pokémon and its evolution are based on the shakōki-dogū, a 'spaceman' clay figurine from the Jōmon period of Japanese prehistory (c. What's interesting is that Baltoy is an ancient Pokémon, and primitive murals in the ruins of an ancient city it was found in depict it living among the people of old times. It doesn't have a shortage of ground-type moves at all, but I figured I'd mention it nonetheless. Baltoy's psychic typing seems to be predominant, as most of its level-up moves are of its secondary typing, as are the TM and Move Tutor moves it can learn. ![]() Being a living clay doll doesn't justify its psychic typing, nor do its characteristics: it moves around by spinning on its one foot like a top toy and cleverly balances itself on said foot while it sleeps, and as soon as it spots others of its kind, it conregates with them and then begins crying noisily in unison. As for the reason why its secondary typing is psychic. Found in the desert area of the Hoenn region, Baltoy seems to be a living clay figurine of some sort, which is obviously why it's a ground type. Earthquake demands the most amount of energy, discouraging its use. The addition of Rock Tomb following the GBL Season 10 update is unimpressive, as its poor damage output and high energy cost discourages its use despite its new debuff utility.Baltoy and its evolution Claydol are a strange set of Pokémon. Gyro Ball is a poor move and doesn't provide enough damage for its energy cost, nor is its coverage considered valuable in general. Ice Beam provides useful coverage, including against Claydol's weakness to Grass Pokemon. Shadow Ball is a powerful option that is largely unresisted against the meta, but lacks STAB. Earth Power and Psychic benefit from STAB to deal strong damage, though the latter might provide redundant coverage due to Claydol's fast move. While Extrasensory does have a slight 0.33 EPT (Energy Per Turn) advantage over Confusion, it falls significantly behind in raw damage.Īll of Claydol's Charge Moves are moderately costly in terms of energy, making Claydol rather slow with shield pressure. Rock Tomb performs similarly bad on defense.Ĭonfusion + Earth Power and Psychic or Shadow Ball or Ice BeamĬonfusion is the preferred fast move.Earth Power and Gyro Ball are very slow for 2-bar moves, and the latter's coverage isn't particularly valuable either.Shadow Ball is largely unresisted in general, but is relatively easy to dodge.Psychic and Ice Beam are preferred for their relatively early damage windows and 2 bars. ![]() ![]() Extrasensory is entirely outclassed on defense.Confusion and Mud Slap are the best general choices, though the former is neutrally stronger.Shadow Ball is powerful, but lacks STAB.Earthquake is not far behind Earth Power in general, but it's still not quite worth considering.Mud Slap and Earth Power make for Claydol's most optimal Ground-type set.Psychic should be paired with the above for a full Psychic-type set.Confusion edges out Extrasensory, but they perform similarly. ![]()
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